3D Modeling and texturing, The Sphynx

All modeling and texturing done in 3D Studio Max with texture maps created in Photoshop via photo manipulation and painting, it was a school project when I was learning to use 3Ds Max, I had very little time to work on this one, so it is not completed.

Concept drawing, oil pastel on cardboard

Renderings of shaded environment with different lighting set-ups.

 

Wireframe

Model of the Sphynx.

Polygon modeling in 3D Studio Max, textures created in Photoshop and Corel Draw.

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Tatiana Malinko©2005